Month 4 Unit Selection
A New Month
A new month is always exciting in Tale of Gamers. Whilst we are adding 250pts a month (well, slightly off for the first few months due to game formats) there is also a campaign ladder where you score points based on what you do. Paint at least one model to completion and you get one point. Turn up and play, get another point. Win your game (making it important to paint more than just one model) and you have another point up for grabs. You can then bank the points for the campaign or spend them on allies, super-heavies, etc.
To encourage some diversity and make things more unpredictable, each month also has a challenge. Month 1 didn't have one as we were starting out but Month 2 was include a Fast Attack choice and Month 3 was paint 6 objective markers. Complete the challenge and you get a point. This can also mess with your army lists and change your plans.
And so Month 4's challenge rolls round. Include a Heavy Support choice. This sounds ideal for "long range anti-tank fire" but it means the Dreadnought and Razorback with twin Lascannons is on hold. The Deathwatch's only Heavy Support choice is the Land Raider which eats all 250pts of the monthly allocation. I could use the Godhammer pattern with a pair of Lascannons but money is also an issue as my tabletop gaming budget for April was eaten by the car. Plus the Godhammer Land Raider doesn't know what it wants to do, stay back and shoot or get up close with passengers?
So I'm delving into the incomplete project shelf for ideas.